My name’s Anton Erholt and I’ve just started my master’s programme in Computer Science at KTH. I’m 23 years old and live in a suburb of Stockholm together with two of my friends.
Ever since then, I guess I’ve been kind of hooked on handheld games. Somehow, I really prefer the compact format and (the usually) somewhat simple controls. I can recall playing in the backseat of the car as a kid almost every vacation trip we ever made.
Throughout the years, I’ve owned a few different handheld consoles, mostly from the Nintendo series. IIRC, I currently own a Game Boy, a Game Boy Advanced (GBA), a PlayStation Pocket (PSP) and well, no PS VITA, but a PlayStation Certified smartphone 3. Together with my flatmate, we have some other consoles at home as well (NES, SNES, N64, PS3, XBOX [original] and a… Commodore 64!). As of right now I mainly play on my smartphone or my PC if I play something.
My favorite genre of games usually varies a bit, but over the years I seem to return to the single player RPG-genre. Games such as Golden Sun 4, The Legend of Zelda: Links Awakening 5 and Final Fantasy VII 6 are a few of my favorites. Another genre which I’ve grown a bit attached to, is the roguelike, dungeon-crawling genre. Permadeath, tons of monsters and weird actions. Dungeons of Dredmor 7 is one of the games I’m currently playing a lot.
One of my greatest game experiences must have been while playing Pokémon Blue 8, getting the 151st Pokémon. I remember being extremely happy about having “Caught them all”. The feeling was almost indescribable after having spent so many hours completing that task. Too bad it only took ‘til a few months until they released about a hundred more Pokémons in a new game.
One of the worst gaming experiences I’ve had was probably when I played one of the Zenonia 9 games on my phone. The game was so focused on trying to sell me stuff and incorporating ads that it was almost unplayable. I uninstalled it very quickly since it wasn’t that fun. I’d rather had spent some money on buying the game instead of having a f2p business model.
I’ve not got that much experience of developing games. My main development work has been of web programming nature (part front-end, part back-end), so this is a bit of a new field for me.
- http://en.wikipedia.org/wiki/Game%5Fboy [return]
- http://en.wikipedia.org/wiki/Super%5FMario%5FLand [return]
- http://www.sonymobile.com/global-en/products/phones/xperia-play/ [return]
- http://en.wikipedia.org/wiki/Golden%5FSun [return]
- http://en.wikipedia.org/wiki/Link%27s%5FAwakening [return]
- http://en.wikipedia.org/wiki/Final%5FFantasy%5FVII [return]
- http://dungeonsofdredmor.com/ [return]
- http://en.wikipedia.org/wiki/Pokemon%5FBlue [return]
- https://play.google.com/store/apps/details?id=com.gamevil.zenonia4.global&hl=sv [return]